We’re wrapping up the first week of Trainer Games at Ride Headquarters. It’s been a lot of fun; maybe the most fun you can have on an indoor trainer?
Trainer Games are basically a drinking game for indoor trainers — but instead of drinking, we do intervals.
I was a bit hesitant when we were first developing the game system. However, after a month of so of private trials, the first week of public Games has been great, with really good positive feedback. It’s really the only way to get me to ride my bike indoors. I’m looking forward to the next Game — tomorrow at 9:00 am.
Recent updates include:
- I’ve tuned the intervals so they’re not quite so intense for January. Shorter, lower intensity. So far there have been so many “markers” that we’ve been doing way too many intervals. It’s not a bad thing but it’s a lot for January base training month.
- Three layers of periodization; one for each month. January is base and technique. February is strength and technique. March is intensity month.
- Each session each week is a different length of time. Tuesdays are short days; Thursdays are endurance days; Sunday are race days. Each session is tailored to both the mesocycle and microcycle — month, week, and day.
- I’ve tweaked the race timing management system. Most of the races are about 60 minutes while the training sessions are anywhere between 75 and 100 minutes. I’ve got a clever way to manage this discrepancy.
Join us for the sessions
- Tuesday evenings at 6:30 pm
- Thursday evenings at 6:30 pm
- Sunday mornings at 9:00 am